Warden
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| Warden | |
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The Hibernian protectors of nature, Wardens are hybrid fighters/healers. They have the ability to specialize in some weapons and defense, as well as cast healing and enhancing (buff) spells on their friends. Because of their hybrid specialization, the Warden is neither as accomplished in fighting as a Hero nor as proficient in healing as a Druid. Even so, their versatility makes the Warden an important contributor to any group.
As a fighter, the Warden can train Blades and Blunt one-handed weapons, as well as Shield and Parry skills for enhanced defensive capabilities. The Warden is able to carry Large, Medium and Small shields, and can wear any armor type up to and including Scale. Although they are unable to train with them, Wardens are also able to wield Staves and Shortbows.
As a healer, the Warden can train in the Regrowth and Nurture spell lines. Like the Druids and Bards, a Warden is able to cast base-line Regrowth healing spells and Nurture buffs. By training in Regrowth, a Warden gains the ability to cast a group "heal hits over time" spell and an offensive proc spell that generates a group healing effect while the Warden is fighting. By training in Nurture -- arguably the defining spell line for Wardens -- the Warden gains a number of self-targeted and group buffs, pulsing chant spells, and an offensive proc spell that generates healing effects for nearby realmmates while the Warden is fighting. Attributes & Races
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| Available Races |
Empathy Primary |
Strength Secondary |
Constitution Tertiary | Dex | Qui | Int | Pie | Cha | Resistance 1 |
Resistance 2 |
Resistance 3 |
Resistance 4 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Celt | 60 + 45 | 60 + 23 | 60 + 15 | 60 | 60 | 60 | 60 | 60 | 2% Crush | 3% Slash | 5% Spirit | |
| Firbolg | 70 + 45 | 90 + 23 | 60 + 15 | 40 | 40 | 60 | 60 | 60 | 3% Crush | 2% Slash | 5% Heat | |
| Sylvan | 60 + 45 | 70 + 23 | 60 + 15 | 55 | 45 | 70 | 60 | 60 | 3% Crush | 2% Thrust | 5% Matter | 5% Energy |
| Minotaur | 60 + 45 | 80 + 23 | 70 + 15 | 50 | 40 | 60 | 60 | 60 | 4% Crush | 3% Heat | 3% Cold |
Abilities & Specialization
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| Abilities | Specializations 1.8x | Equipment | Advanced | Tradeskills |
|---|---|---|---|---|
|
Armor |
Master Levels |
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Tactics
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PVE
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RVR
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Realm Abilities
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Realm Rank 5 Ability:
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| Name | Fury of Nature |
| Reuse | 10 minutes |
| Effect | Grants the Warden with doubled style damage for 30 seconds. All damage done during the duration will return 100% of the damage to the group, excluding the Warden, in spread heal form. |
Useful Artifacts
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Weapon
Armor
- Guard of Valor
- Winged Helm
- Maddening Scalars
Jewelry
- Egg of Youth
- Crocodile Tear Ring
- Band of Stars
- Bracer of Zo'arkat
- Ceremonial Bracers
Other Useful Items
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Weapons/Shields
- Dochar Warden Blade
- Protector of Weary Souls
Armor
- Dragonslayer Regrown Osnadurtha Vest
Jewelry
- Charred Pentaglyph
- Katorii's Shroud
- Began's Belt of Revenge
- Leviathan Ring of the Deep
Mythirian
- Mythirian of Endurance
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