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Smiting is a Cleric unique magic specialization.

SpellsEdit

The cleric automatically gains these spells upon reaching the required level.

Direct Damage
Name Level Target Cast/Dur/Recast Range

Cost

Effect
Minor Smite 5 Enemy 2.6s / 0s / 0s 1500 4 p 21 dmg (spirit)
Lesser Smite 7 Enemy 2.6s / 0s / 0s 1500 5 p 28 dmg (spirit)
Smite 9 Enemy 2.6s / 0s / 0s 1500 7 p 35 dmg (spirit)
Major Smite 13 Enemy 2.6s / 0s / 0s 1500 9 p 49 dmg (spirit)
Greater Smite 16 Enemy 2.6s / 0s / 0s 1500 11 p 60 dmg (spirit)
Minor Judgement 21 Enemy 2.6s / 0s / 0s 1500 15 p 77 dmg (spirit)
Lesser Judgement 27 Enemy 2.6s / 0s / 0s 1500 19 p 97 dmg (spirit)
Judgement 34 Enemy 2.6s / 0s / 0s 1500 24 p 124 dmg (spirit)
Greater Judgement 42 Enemy 2.6s / 0s / 0s 1500 30 p 152 dmg (spirit)
Supreme Judgement 50 Enemy 2.6s / 0s / 0s 1500 37 p 179 dmg (spirit)
Stun
Name Level Target Cast/Dur/Recast Range

Cost

Effect
Stunning Flash 6 Enemy 2.5s / 3s / 0s 1500 3 conc 16 dex
Stunning Flare 15 Enemy 2.5s / 5s / 0s 1500 5 conc 20 dex
Stunning Glare 26 Enemy 2.5s / 6s / 0s 1500 7 conc 25 dex
Stunning Halo 36 Enemy 2.5s / 8s / 0s 1500 10 conc 32 dex
Stunning Aura 46 Enemy 2.5s / 9s / 0s 1500 14 conc 40 dex
Damage Add
Name Level Target Cast/Dur/Recast Range

Cost

Effect
Hammer of Faith 1 Self 3s / 20m / 0s 2 p +1 dps (spirit)

Available ToEdit

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