Dark Age of Camelot
Test Version 1.87b Release Notes
Pet and item changes
December 15, 2006
NEW THINGS AND BUG FIXES
Â - Cure Nearsight will no longer also remove Nearsight immunity.
Â - Bainshee FAE spells will now have the proper side falloff. This fixes a Pendragon only bug which caused FAE spells to fall off from front to back.<p />
COMBAT AND REGENERATION CHANGES
Â - The bonus to regeneration while standing out of combat has been greatly increased. The amount of ticks a player receives while standing has been doubled and it will now match the bonus to regeneration while sitting. Players will no longer need to sit to regenerate faster.
Â - While in combat, health and power regeneration ticks will happen twice as often.
Â - Each tick of health and power is now twice as effective.
Â - All health and power regeneration aids are now twice as effective.
Â - Fatigue now regenerates at the standing rate while moving.
Â - A character's chance to block will no longer be penalized when facing a character who is dual wielding.
Â - A character's chance to Parry will no longer be penalized when facing a character who is wielding a two handedÂ
Â - The penalty to parry when facing multiple attackers has been greatly reduced.
Â - A character's chance to evade will no longer be penalized when facing a character who is dual wielding.<p />
Â - Existing Wardens, Skalds, Champions and Thanes have been converted to their proper larger shield versions.
Â - Thanes, Champions and Wardens have been granted a Mythic Respec.
CAMELOT CLASSIC WORLD NOTES
Â - All items sold by Darkness Falls seal merchants will now be 95% quality.}}