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Patch Notes: Version 1.113

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Version 1.113

Date

August 22, 2012

Summary

  • Captured Relic Guards
  • Scaling Difficulty for Relic Guards
  • Resistance Spell Changes
  • Realm Ability Changes
  • Mauler Changes

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HIGHLIGHTSEdit

  • The realm’s Kings have dispatched new Relic Guards to defend captured Relics!
  • A new Scaling Difficulty system for Relic Guards and Envoys has been added!
  • Resistance Spells have undergone some significant changes in this patch!
  • Realm Enhancement NPCs in New Frontiers, Labyrinth, Darkness Falls, and Cathal Valley now sell Resist Tokens!
  • Many Realm Abilities have received changes. These are sure to change the strategies and tactics of RvR!
  • Maulers have gotten some significant updates. Each realm would be wise to make room for their Labyrinth brethren in their groups!

CLASS BALANCEEdit

Realm AbilitiesEdit

  • Due to changes in Realm Abilities all classes are getting a forced Realm Respec
  • Juggernaut: The Juggernaut realm ability has had its values reduced
    • Tier 1: From 10 to 5
    • Tier 2: From 15 to 10
    • Tier 3: From 20 to 15
    • Tier 4: From 25 to 20
    • Tier 5: From 30 to 25
  • Purge: The Purge realm ability has had its reuse timers and restrictions reduced
    • Tier 2: From 2 second delay to no delay
    • Tier 3: From a 15 minute reuse timer to 10 minutes
    • Tier 4: From a 10 minute reuse timer to 7.5 minutes
  • Vehement Renewal: The Vehement Renewal realm ability has had its values increased
    • Tier 1: From 375 to 500
    • Tier 2: From 525 to 875
    • Tier 3: From 750 to 1250
    • Tier 4: From 1125 to 1750
    • Tier 5: From 1500 to 2250

Champion LevelsEdit

  • The Champion Level sub-spec spell Shield of the Elements has had its duration increased from 10 minutes to 30 minutes.
  • The Champion Level sub-spec spell Shield of the Soul has had its duration increased from 10 minutes to 30 minutes.

BonedancerEdit

CabalistEdit

  • The Magic Resist Debuffs in the Spirit Animation specialization have had their values reduced as follows:
    • The Level 33 Body Debuff spell: Dissipate Immunities has had its value reduced from 30% to 25%
    • The Level 36 Spirit Debuff spell: Dissipate Will has had its value reduced from 30% to 25%
    • The Level 37 Energy Debuff spell: Dissipate Conductivity has had its value reduced from 30% to 25%
    • The Level 46 Body Debuff spell: Banish Immunities has had its value reduced from 50% to 40%
    • The Level 47 Spirit Debuff spell: Banish Will has had its value reduced from 50% to 40%
    • The Level 49 Energy Debuff spell: Banish Conductivity has had its value reduced from 50% to 40%

ChampionEdit

ClericEdit

  • All magic resist buffs in the Enhancement specialization line have had their duration increased from 10 minutes to 30 minutes.
  • All magic resist buffs in the Enhancement specialization line will now only work within 4000 range of the caster.

DruidEdit

  • All magic resist buffs in the Nurture specialization line have had their duration increased from 10 minutes to 30 minutes.
  • All magic resist buffs in the Nurture specialization line will now only work within 4000 range of the caster.

EldritchEdit

  • The Magic Resist Debuffs in the Void Specialization have had their values reduced as follows:
    • The Level 33 Body Debuff spell: Negate Hardiness has had its value reduced from 30% to 25%
    • The Level 35 Spirit Debuff spell: Negate Spirit has had its value reduced from 30% to 25%
    • The Level 39 Energy Debuff spell: Negate Dissipation has had its value reduced from 30% to 25%
    • The Level 45 Body Debuff spell: Void Hardiness has had its value reduced from 50% to 40%
    • The Level 48 Spirit Debuff spell: Void Spirit has had its value reduced from 50% to 40%
    • The Level 49 Energy Debuff spell: Void Dissipation has had its value reduced from 50% to 40%

EnchanterEdit

  • Enchanters have been given a forced full respec.
  • The old Enchanter RR5, Frenzy of the Underhill, is now given to Enchanters at 50 Enchantments baseline.
    • This ability grants the Enchanter's pet double melee and spell swing/cast speed for 30 seconds.
  • The Magic Resist Debuffs in the Mana Specialization have had their values reduced as follows:
    • The Level 33 Matter Debuff spell: Endow Matter has had its value reduced from 30% to 25%
    • The Level 34 Cold Debuff spell: Endow Cold has had its value reduced from 30% to 25%
    • The Level 36 Heat Debuff spell: Endow Heat has had its value reduced from 30% to 25%
    • The Level 46 Matter Debuff spell: Empower Matter has had its value reduced from 50% to 40%
    • The Level 48 Cold Debuff spell: Empower Cold has had its value reduced from 50% to 40%
    • The Level 49 Heat Debuff spell: Empower Heat has had its value reduced from 50% to 40%

FriarEdit

  • All magic resist buffs in the Enhancement specialization line have had their duration increased from 10 minutes to 30 minutes.
  • All magic resist buffs in the Enhancement specialization line will now only work within 4000 range of the caster.

HealerEdit

  • All magic resist buffs in the Augmentation specialization line have had their duration increased from 10 minutes to 30 minutes.
  • All magic resist buffs in the Augmentation specialization line will now only work within 4000 range of the caster.

HereticEdit

  • The Heretic RR5, Fanaticism, has had its duration reduced to 30 seconds and recast reduced to 10 minutes.

MaulerEdit

PaladinEdit

  • The Paladin RR5 ability, Selfless Devotion, has had its radius increased from 750 to 2000.
  • Selfless Devotion can no longer be overwritten by regular Paladin chant spells casted after it has been activated. This will effectively reduce the Paladin to one less twistable chant slot during the RR5’s duration.

ReaverEdit

  • The instant damage add line of spells has been changed to a casted self-damage add that lasts 15 minutes.
  • The instant damage over time line of spells has had its recast reduced from 30 seconds to 20 seconds.

RunemasterEdit

  • The Magic Resist Debuffs in the Runecarving Specialization have had their values reduced as follows:
    • The Level 33 Heat Debuff spell: Vex of Fire has had its value reduced from 30% to 25%
    • The Level 34 Matter Debuff spell: Vex of Dirt has had its value reduced from 30% to 25%
    • The Level 36 Cold Debuff spell: Vex of Frost has had its value reduced from 30% to 25%
    • The Level 45 Heat Debuff spell: Vex of Flames has had its value reduced from 50% to 40%
    • The Level 46 Matter Debuff spell: Vex of Earth has had its value reduced from 50% to 40%
    • The Level 48 Cold Debuff spell: Vex of Ice has had its value reduced from 50% to 40%
  • The Runemaster RR5 ability, Runes of Utter Agility, has had its duration increased from 15 to 20 seconds.

ShamanEdit

  • The Shaman RR5 ability, Restorative Mend, has had its duration increased from 30 seconds to 45 seconds.
  • All magic resist buffs in the Augmentation specialization line have had their duration increased from 10 minutes to 30 minutes.
  • All magic resist buffs in the Augmentation specialization line will now only work within 4000 range of the caster.

SkaldEdit

  • Skalds have been given a forced full respec.
  • The old Skald RR5, Epiphany, has been changed as follows:
    • It is now available at 50 Battlesong specialization.
    • This ability will heal 25% of the group's power pool and 50% of the Skald's endurance.
    • It is reusable every 10 minutes.

SorcererEdit

  • The Magic Resist Debuffs in the Body Destruction Specialization have had their values reduced as follows:
    • The Level 33 Heat Debuff spell: Visions of Flames has had its value reduced from 30% to 25%
    • The Level 34 Cold Debuff spell: Visions of Winter has had its value reduced from 30% to 25%
    • The Level 36 Matter Debuff spell: Visions of the Wastes has had its value reduced from 30% to 25%
    • The Level 44 Heat Debuff spell: Dreams of Flames has had its value reduced from 50% to 40%
    • The Level 46 Cold Debuff spell: Dreams of Winter has had its value reduced from 50% to 40%
    • The Level 48 Matter Debuff spell: Dreams of the Wastes has had its value reduced from 50% to 40%

SpiritmasterEdit

  • The Magic Resist Debuffs in the Spirit Dimming Specialization have had their values reduced as follows:
    • The Level 33 Body Debuff spell: Suppress Health has had its value reduced from 30% to 25%
    • The Level 35 Spirit Debuff spell: Suppress Spirit has had its value reduced from 30% to 25%
    • The Level 38 Energy Debuff spell: Suppress Capacity has had its value reduced from 30% to 25%
    • The Level 45 Body Debuff spell: Extinguish Health has had its value reduced from 50% to 40%
    • The Level 48 Spirit Debuff spell: Extinguish Spirit has had its value reduced from 50% to 40%
    • The Level 49 Energy Debuff spell: Extinguish Capacity has had its value reduced from 50% to 40%

ThaneEdit

  • Thanes have been given a forced full respec.
  • Thanes have been given a new Realm Rank 5 ability, Mjollnir's Protection.
    • This ability is a 2000 range hit buffer that absorbs 50% of the spell damage done to the Thane and their group up to 1500 total damage.
    • This ability lasts 30 seconds or until the hit buffer is used up, whichever comes first.
  • The current RR5 ability, Chain Lightning, is now a speccable ability at 49 Stormcalling.

ValewalkerEdit

  • The Valewalker RR5, Vale Defense has been changed as follows:
    • It now absorbs spell damage in addition to melee damage.
    • Its duration has been reduced from 10 minutes to 5 minutes.

WardenEdit

  • Wardens have been given a forced full respec.
  • The Warden has been granted a new RR5 ability, Nature's Bellow.
    • This ability is a 500 radius pet scare that lasts 30 seconds and can be re-used every 5 minutes.
    • This pet scare cannot be resisted.
  • The old RR5 ability, Fury of Nature, is now available at 49 Nurture specialization.
  • All magic resist buffs in the Nurture specialization line have had their duration increased from 10 minutes to 30 minutes.
  • All magic resist buffs in the Nurture specialization line will now only work within 4000 range of the caster.

WarlockEdit

  • Winding Curse (Level 21 Cursing Spec Line) - Fixed an issue where this spell displayed the incorrect icon border color.

WORLD CHANGESEdit

Realm vs. Realm FrontiersEdit

  • Updates to the existing Relic System have been made.
    • Any non-Relic Keep which houses a captured Relic will now spawn high-level Relic Guards to aid in the defense of the Keep.
      • New Relic Guards will spawn immediately when an enemy realm’s Relic is placed on a Keep’s Relic pad.
      • New Relic Guards will de-spawn immediately when the Keep Lord protecting a captured Relic is killed.
    • New Relic Guards and existing Relic Envoys will now have their level lowered by a certain value for every Relic owned by their Realm.
  • Relics may no longer be traded to players aboard a scout boat.
  • Relics may no longer be picked up off of the ground by players aboard a Scout Boat.

Realm vs. Realm DungeonsEdit

  • Darkness Falls: Fixed an issue where pet classes were occasionally unable to summon pets in this dungeon.

BattlegroundsEdit

  • NPC Healers have been added to the Portal Keeps in all Battlegrounds starting with the Lion’s Den.

ItemsEdit

  • Guthlac Great Shield (Midgard): Thanes are now able to use this large shield.
  • Three new tokens have been added to Realm Enhancement NPCs in the New Frontiers, Labyrinth, Darkness Falls, and Cathal Valley.
    • Elemental Resist Token (9 Gold): Increases player's resistance to Heat, Cold, and Matter damage by 8% for 30 minutes.
    • Soul Resist Token (9 Gold): Increases player's resistance to Body, Spirit, and Energy damage by 8% for 30 minutes.
    • Full Resist Token (18 Gold): Increases player's resistance to Body, Spirit, Energy, Cold, Heat, and Matter damage by 8% for 30 minutes.

Encounters - WorldEdit

Dungeons - WorldEdit

Quests - WorldEdit

  • Annihilating Albion (Hibernia) – The Albion Commander associated with this quest in the Hibernian Tutorial will no longer drop Midgard items.
  • A Nightly Ordeal (All Realms) – Fixed an issue where this quest was granting credit multiple times for slaying Night Hobs in the Braemar Battleground.

NPCs - WorldEdit

ENGINEERINGEdit

ClientEdit

  • Fixed an issue that could cause guildmates’ overhead names to be the wrong color
  • Fixed an issue that displayed incorrect delves for some Battlemaster ML abilities
  • Fixed issue with player titles not displaying correctly

ServerEdit

  • Health buffer spells will now absorb Damage Over Time spell damage
  • Corrected delve information for Mastery of Focus
  • Corrected delve information for Mauler Nearsight dampening spells
  • Fixed a typo with the delve for Eir's Intervention
  • Realm Ability melee damage adds now affect pets

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