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Hunter

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Hunter
Hunter class icon
Hunters are the only archers of the frosty realm of Midgard. Their ability to train in Archery leads them to be one of the best long-ranged damage dealers in the realm. They also can learn how to wield a spear or sword for powerful melee fighting. In addition, blessed by their Norse goddess of the Hunt, Skadi, Hunters are capable of using her blessings to enhance and protect themselves. Beastcraft is the spell line available to Hunters, which gives them pet summoning and charming spells. While Hunters are neither masters of arms, archery, nor stealth, their combined abilities allow them to battle using tactics and guile over sheer brute strength.

Attributes & Races Edit

Norse 50 + 45 50 + 23 70 + 15 70606060602% Crush3% Slash5% Cold
Dwarf 50 + 45 50 + 23 60 + 15 80606060602% Slash3% Thrust5% Body
Kobold 70 + 45 70 + 23 50 + 15 50606060605% Crush5% Energy
Valkyn 65 + 45 75 + 23 55 + 15 45606060603% Slash2% Thrust5% Cold5% Body
Frostalf 55 + 45 60 + 23 55 + 15 55606075602% Slash3% Thrust5% Spirit

Abilities & Specialization Edit

409s.png Sprint
403s.png Stealth
abilitys.png Evade I (1)
abilitys.png Evade II (20)
abilitys.png Evade III (30)
abilitys.png Tireless (15)
476s.png Camouflage (30)

Combat
Sword
Spear

Magic
Beastcraft
Stealth

Armor
104s.png Cloth
105s.png Leather
163s.png Studded

Weapon
209s.png Staves
202s.png Swords
2522s.png Spears
224s.png Composite Bows

Master Levels
2616s.png Battlemaster
2628s.png Sojourner

Sub Classes
0s.png Mystic
0s.png Seer
0s.png Viking

496s.png Alchemy
498s.png Armorcraft
485s.png Basic Crafting
489s.png Fletching
488s.png Spellcrafting
492s.png Tailoring
499s.png Weaponcraft
497s.png Siegecraft

TacticsEdit

PVEEdit

In a pve setting, a hunter which trains fully into archery will cut through mobs quickly and easily, making it one of the easiest characters to level in a solo setting, and also making it useful on specific high level mobs which drop quickly to archery. Beastcraft can also be relatively useful in this setting, as the pet can be used to control adds and extra mobs that come along for the fun (although the pet will at best be several levels below the hunter itself, so don't expect it to tank multiple mobs of decent level for very long). If the hunter instead trains more into a melee style with either the sword or the spear, they are far less efficient overall and relatively useless when it comes to high level pve combat. The downside of the pve hunter (even as full archery) is that it lacks the ability to effectively deal with multiple mobs at a time, and instead needs to focus on quickly killing a single mob and then moving on to the next.


As a general rule, when it comes to leveling with an archery hunter, the easiest way is to simply keep archery at the same spec as your level, with extra points going into either beastcraft or a melee line (typically beastcraft as it brings self buffs). This type of spec, along with a decent set of gear (prioritize items with dexterity, as dexterity affects both archery damage and bow draw time) will allow you to chain pull yellow con mobs for quick and efficient leveling. Done correctly, in most cases the mobs should never reach you before dying.

RVREdit

Realm Abilities Edit

Symbol vote yes2 Primary Realm Abilities Symbol vote yes2 Neutral Secondary Realm Abilities Neutral Symbol vote no2 Useless Realm Abilities Symbol vote no2

ras.png Falcon's Eye
ras.png Mastery of Stealth

ras.png Augmented Constitution
ras.png Augmented Dexterity
ras.png Augmented Quickness
ras.png Augmented Strength
ras.png Avoidance of Magic
ras.png Long Wind
ras.png Mastery of Focus
ras.png Mastery of Magery
ras.png Mastery of Pain
ras.png Physical Defense
ras.png Toughness
ras.png Wild Minion
ras.png Wild Power

ras.png Ethereal Bond
ras.png Lifter
ras.png Serenity
ras.png Veil Recovery

3010s.png Purge

3000s.png First Aid
3003s.png Ignore Pain
3007s.png The Empty Mind

3008s.png Mystic Crystal Lore
3009s.png Raging Power
3002s.png Second Wind

Symbol vote yes2 Useful Realm Abilities Edit

  • Augmented Dexterity
  • Augmented Quickness
  • Augmented Strength
  • Long Wind
  • Falcon's Eye
  • Mastery of Pain
  • Mastery of Stealth
  • Purge
  • Ignore Pain

Neutral Neutral Realm Abilities Edit

  • Augmented Constitution
  • Avoidance of Magic
  • Toughness
  • Wild Minion
  • First Aid
  • Second Wind

Symbol vote no2 Useless Realm Abilities Edit

  • Determination
  • Ethereal Bond
  • Lifter
  • Veil Recovery
  • Mastery of Concentration
  • Mystic Crystal Lore
  • Raging Power
  • The Empty Mind
  • Serenity
  • Mastery of Focus

Realm Rank 5 Ability Edit

Name Entwining Snakes
Reuse 10 Minutes
Effect Insta-cast spell that is PBAE 50% snare lasting 20 seconds with a 350 radius. Also a 60% self speed increase of 15 seconds. Snare breaks on receiving an attack.

Useful ArtifactsEdit

Weapon
Armor
Jewelry

Other Useful ItemsEdit

Weapons
Jewelry
Mythirian

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