Alliances are important to the integrity and relationships of guilds within the your realm. They are a way of opening up communication to like-minded guilds, and a way to expand friendships and forge allies in battle within the game.
Forming an allianceEdit
Players must be a guild master or otherwise authorized rank in order to issue or accept an alliance invitation.
The guild master issuing the invitation must target the person who represents the guild being invited.
If there isn't already an established alliance, the inviting guild master's guild becomes the alliance leader, and is listed on the Herald as such.
Alliances are limited to one leader guild and and 20 subordinate guilds, for a total of 21 guilds in the alliance.
It is the responsibility of individual member guilds to set /gc achear and /gc acspeak privileges for each of the ranks within their guilds.
|/gc aaccept||Accept an alliance invitation|
|/gc acancel||Cancel an alliance invitation|
|/gc adecline||Decline an alliance invitation|
|/gc ainvite||Invite another guild to join your alliance|
|/gc amotd||Displays the alliance message of the day|
|/gc amotd [text]||Sets the alliance message of the day to the specified text|
|/gc aremove leader||Removes your entire guild from your current alliance.|
|/gc aremove [#]||Removes the specified guild (listed by number) from the alliance|